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Earth Dragon - Real time creature

This is a personal portfolio project inspired by the artwork of the amazing artist Xiaoyu Wang.

The 'Earth Dragon' was created for real-time use in Unreal Engine 5. I handled the entire asset creation process, including sculpting, texturing, rigging, and animation. This is my first time animating a creature but I am happy with what I've learned so far! The model utilizes a UDIM workflow with 4K textures, and all final renders were captured directly in UE5.

Original concept: https://www.artstation.com/artwork/m8PqYE

60k Tris

60k Tris